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Meeting the network: STIIMA-CNR

Here we are with our standing appointment: “Meeting the network“. Today EuroVR is glad to introduce its member STIIMA-CNR.

STIIMA-CNR stands for “Institute of Intelligent Industrial Technologies and Systems for Advanced Manufacturing of the National Council of Research in Italy”. The Institute’s strategic mission is the growth of competitiveness and sustainability of manufacturing in Italy and Europe through industrial innovation.

EuroVR President, Marco Sacco, is Senior Research Scientist and Head of STIIMA-CNR subsidiary in Lecco & EVA (Enterprise Engineering and Virtual Application) division. He is active in the VR field for over 20 years mainly in Manufacturing and Health Care Sectors, leading research projects which aim to support industrial research and the transfer of research results to companies.

Virtual and Augmented Reality play a key role in the development and the deployment into European manufacturing companies of new and advanced human-oriented supporting tools. In fact, these technologies can put the human being as a center of a production system supported by new technologies.

Find out more about CNR-STIIMA, visit the official website http://www.stiima.cnr.it/en/

University of Bremen: two positions open in VR

Are you looking for a job in the virtual reality field? This article is for you! Read more about the two Ph.D. positions open at the University of Bremen and submit your application.

Novel 3D Interaction Techniques for Collaborative, Immersive Scientific Visualization

A researcher with the Computer Graphics and Virtual Reality Group at the University of Bremen, Germany.

Project description

Building on the state of the art in virtual reality research, including latest developments of production-quality game engines, this Ph.D. project shall develop concepts, scientific visualization methods, 3D interaction metaphors, and immersive virtual reality tools for geographically remote researchers to share and explore a meaningful virtual environment for collaborative virtual fieldwork on the seafloor. The project will evolve around the visualization of cutting-edge, large scale photogrammetric scans of hydrothermal (black smoker) vent fields and related volcanic structures of the mid-oceanic ridges.

Aim

This PhD project will draw upon visualization resources both at the CGVR lab at University of Bremen (in particular, the two-user powerwall, i.e., large-screen stereoscopic projection wall with tracking and correct projection for two users simultaneously), and at GEOMAR (the ARENA2 visualization dome theatre) as well as head-mounted display “satellite systems” (e.g., wireless VIVE at CGVR), to form a connected ecosystem.

Computer Graphics and Virtual Reality Group Bremen

Researcher with the Computer Graphics and Virtual Reality Group at the University of Bremen, Germany.

Project Description

For several years now, innovative algorithms and methods for forward-looking space projects have been developed and researched within the framework of exploration projects funded by DLR Space Management. The knowledge gained and the algorithms developed are to be brought back to Earth as part of the project presented and made available as a key technology for mobility 4.0 in Germany. Within the framework of earlier space projects, algorithms for the planning and simulation of an autonomous spacecraft for the reduction of resources on asteroids were developed. The core contents of autonomous planning, navigation, and flight path optimization and control serve as a basis for the application of autonomous vehicles described here. The current project is based on results from an earlier project on autonomous driving and extends the research questions to real application scenarios by involving industrial partners.

Aim

The aim of the project is to automate recurring journeys in known areas and in particular to present solutions for cooperative maneuvers in such areas. For this purpose, the cooperation partners are working on the implementation in an application-oriented test field. Overarching goals of the project, which are to be implemented especially on real vehicles, are:

  • To create uniform software frameworks for the different requirements of highly-automated driving;
  • Transfer of know-how and algorithms from space travel for highly automated driving as well as the definition of requirements for modern satellite navigation;
  • Development of efficient 3D algorithms for geomatric computing in order to facilitate remote driving.

Qualification

Candidates should have an excellent Master’s degree or equivalent in computer science, or related disciplines such as mathematics, computational engineering, physics, etc. Required skills are solid experience in C++ software development, and a very good command of English (reading/writing/speaking). Ideally, you have specialized in real-time computer graphics or physically-based simulation, you are capable of effectively applying mathematical methods, and you have good knowledge of GPGPU programming. In addition, the successful candidate will be highly self-motivated, passionate about their work, and have a good ability to work both independently as well as in a team in a multidisciplinary environment.

How to apply

Applications should comprise a cover letter, complete CV including any achievements, degree certificates (including a list of courses and grades), names and contact details of at least two referees, and other credentials if any (e.g., recommendation letters, publications, etc.). Application by email is preferred. We encourage candidates to apply immediately but will continue to review applications until the position is filled. If you have any questions about the position, please do not hesitate to address them to the above email address.

Prof. Dr. Gabriel Zachmann
University of Bremen
Bibliothekstr. 5
28359 Bremen / Germany
zach at cs.uni-bremen.de

Visit the official website for further information.

 

Meeting the network: Virtual Dimension Center (VDC)

The Virtual Dimension Center (VDC) is the protagonist of this new article for the category “Meeting the Network”.

VDC is Germany’s leading competence network for Virtual Engineering. Based in Fellbach, it joined EuroVR Association in 2009 to get in touch with international experts in VR & AR and exchange know-how as well as experience in this fast-evolving field.
VDC strongly believe in the Association’s purposes so much that Christoph Runde, General Manager of the Virtual Dimension Center, is EuroVR Vice-President “Industry & End-user.

100 Technology and service providers, users, research institutions and multipliers work together in the VDC network along the entire value chain of Virtual Engineering- namely in 3D simulation, 3D visualization, product lifecycle management (PLM), and Virtual Reality (VR). VDC members gain improved innovation activity and higher productivity by acquiring additional information and cost advantages.

Moreover, VDC is co-organizer of the event XR Expo (Stuttgart – 3-4 July 2019) focused on professional applications in industry, architecture, trading, medicine and crafting in virtual, augmented and mixed reality.

Find more about the Virtual Dimension Center:

 

MEETING THE NETWORK

Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members. If you are a member and you want to participate in this initiative, please write an email to communication@eurovr-association.org.

Meeting the network: Laval Virtual

We are glad to introduce one of the corporate members of our international network: Laval virtual.
Laval Virtual joined EuroVR Association in 2014, and in the 20 years of its existence, this organization has established itself as a major facilitator for institutions active in the VR/AR and immersive techniques sector. It gathers and leads a community of professionals through the organization of events and conference programmes in Europe and Asia and provides various information services.

From 20th to 24th March 2019, virtual and augmented reality professionals from around the world will gather in Laval, France, for the 21st Laval Virtual show.
The 10,000 professional visitors expected, experts, savvy or keen to learn about immersive technologies, will be able to learn, interact and discover the numerous surprises that this leading international show has in store.

Last year at Laval Virtual 2018, the show welcomed over 320 exhibitors spanning 9,000 m2, involving over 150 speakers and attracting more than 18,500 visitors over 5 days.

 

Do not miss the next show, from 20th to 24th March 2019. You can benefit from a special discount with Euro VR:

  • Discovery Pass
    use the code EUROVR-DP-LV19 – €45 instead of €150
  • Full Pass
    use the code EUROVR-FP-LV19 – €290 instead of €490

Visit the official website for further information https://www.laval-virtual.com/attendees/

Laval Virtual 2019 : SAVE THE DATE !

🗓 #LavalVirtual 2019 : SAVE THE DATE !The biggest exhibition on #VirtualReality & #AugmentedReality➖ More than 330 exhibitors – 9,000 sqm(m²) – 18,400 attendees ➖Stay tuned ➡ https://buff.ly/2tixfmP#DareTheFuture#Exhibition #AR #VR #Event

Δημοσιεύτηκε από Laval Virtual στις Δευτέρα, 18 Ιουνίου 2018

MEETING THE NETWORK

Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members.
If you are a member and you want to participate in this initiative, please write an email to communication@eurovr-association.org.

AIDAA: Symposium “Human Centred Design for passenger’s enhanced comfort in Aircraft cabin”

On 9-12 September in Rome, it will take place the symposium on “Human Centred Design for passenger’s enhanced comfort and wellbeing in Aircraft cabin” during the XXV International Congress of the AIDAA (Italian Association of Aeronautics and Astronautics).

The symposium covers the following topics:

  • Noise and Vibration for cabin interiors;
  • Innovative non-structural materials for cabin items;
  • Human-Centered Design Approach for interior design;
  • Virtual Reality for human in the loop simulation of next-generation interiors;
  • Ergonomics studies for cabin interiors.

The Symposium is inspired to the research and activities done in the framework of the JTI Clean Sky 2 CASTLE (CAbin Systems design Toward passenger welLbEing) project, which aims at designing new-gen passenger cabin aircraft interiors for both Business Jet (flying office) and Regional aircraft with a Human-Centered Design approach.

You can submit your paper at the website: https://www.aidaa2019.com/index.php/papers-and-symposia

Meeting the network: Haption

We want to inaugurate the new category “Meeting the network” with one of the founding member of EuroVR Association: Haption.

Haption is a company which designs, manufactures and sells hardware and software solutions based on force-feedback. Founded in 2001, the company partners with the most advanced leaders to provide professional level force-feedback solutions for medical, robotic, nuclear and industrial applications. Haption has a lot of interest in Virtual Reality where their haptic device brings the sense of contact inside Virtual Environments, a thing no other technology can claim to bring.

Courtesy of CRRC, China

Jerome Perret, the CEO, plays a key role in the Association because he is EuroVR Vice President for  EU issues and Collaboration. Jerome is an entrepreneur with a strong technical background in robotics and computer engineering and his major interest is manual interaction with virtual environments, especially with force-feedback.

 

MEETING THE NETWORK

Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members.
If you are a member and you want to participate in this initiative, please write an email to communication@eurovr-association.org.

From VR to XR Expo 2019 – 3,4 July 2019

It is time again: on 3-4. July 2019, the XR Expo takes place in Stuttgart (Germany).  The focus of the event is on professional applications in industry, architecture, trading, medicine and crafting in virtual, augmented and mixed reality.

For the 2019 edition, VR expo has changed its name in XR Expo to put the focus on mixed reality technologies. XR Expo aims to be the community and meeting point for industry users, technology providers, content service providers, and researchers:

” There are now a number of fairs dealing with VR and ar, but does not offer this quality and abundance of solutions that can be used practically in companies.”
Christoph Runde, VDC CEO and XR Expo Co-Organizer

For more information visit: www.xr-expo.com
For questions and interest to be part of the XR Expo, please contact the XR Expo Team: info@xr-expo.com

Laval Virtual 2019: Exhibition and Conference on immersive technologies

Laval Virtual 2019, the International Exhibition and Conference on VR/AR & Immersive Techniques, gets to the 21st edition, which will take place on 20 – 24 March 2019.

Since 1999, Laval Virtual is the European leader in the New Technologies sector and uses of Virtual in Industry, Marketing, Heritage, Medicine, Training and many more fields.
Every year, the Laval Virtual Centre hosts an exhibition, with more than 350 exhibitor and 20.000 attendees per year, and a conference which aims to highlight the trends and prospects of the immersive technologies.

Click here and visit the official website for further information.

 

 

IJVR: submit your paper and present it during VRIC’19 Laval Virtual

A new opportunity for AR & VR aficionados! It is possible to submit a paper to IJVR (International Journal of Virtual Reality – IF 0,79) and then to be automatically selected to present your paper during VRIC’19 Laval Virtual international conference on March 20-22, 2019.


The International Journal of Virtual Reality (IJVR) created on 1995, is open-source and directly indexed in
 HAL, Google Scholar, CNKI http://www.ijvr.org

 

VRIC’19 Laval-Virtual (21th edition) is the premier European conference & exhibition on Immersive (AR-VR-MR) Technologies since 1999. We welcomed 18.500 attendees during 2018 edition https://www.laval-virtual.com

 

VRIC’2019 gather specialists on Immersive (AR-VR-MR) Technologies from research institutions & industry, to work together and imagine the evolution of immersive technologies and their future usage scenarios within different sectors. During 3 days, the program will include invited keynotes, master classes, papers’ presentations and unforgettable social events.

 

Click here for further information https://easychair.org/conferences/?conf=vric2019

 

PhD opportunity in VR for pain management

The University Alliance Doctoral Training programme is offering over 83 PhD Fellowship in three themes (applied biosciences for health, energy and social policy) across a consortium of 15 universities in the UK.

This project, which has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Sklodowska Curie grant, is an unique opportunity to be part of a global network on an employer co-designed training programme with extensive connections to industry and commerce.

In fact, the Doctoral Training alliance (DTA3) is the largest multi-partner and only nationwide doctoral training in the UK. It offers PhD students a fully-funded postgraduate programme, an expert support network and improved employment opportunities. The training will produce independent, highly-employable researchers with expertise and skills in strategically-important research areas.

The effectiveness of Virtual Reality (VR) for management of pain

Teesside University (School of Health and Social Care) is offering the PhD Fellowship “The effectiveness of Virtual Reality for management of pain”.

Virtual Reality (VR) can reduce acute pain by distracting attention away from the pain while people play the games. Chronic pain is different than acute pain and is much more difficult to reduce – for example, drugs that work for acute pain do not work well for chronic pain. But people with chronic pain do use distraction to make their pain more bearable. Therefore, they may find VR useful but that has not been scientifically proven yet. This project will see whether or not VR can help people make their chronic pain more bearable.

The project will have three stages. In stage 1, the existing scientific studies on VR for pain will be closely examined to choose types of VR that might work best. In stage 2, some of the best available types of VR will be compared in a fair trial to see which produces the most relief in people with chronic pain. In stage 3, the best one of these will be given to people with chronic pain for a number of weeks. They will then describe how they used the VR and they will explain how they think it could be used to help others.

See https://unialliance.ac.uk/dta/wp-content/uploads/2018/08/Teesside-Biosciences-2-VR-pain-management-Harrison-1.pdf

Application

All applications should be received by 23:59 (UK time) on Monday 8 October 2018.
Interviews will commence during the week starting Monday 26 November 2018.

For more information, details of recruiting projects and how to apply, see https://unialliance.ac.uk/dta/cofund/

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EuroVR Conferences

 

The focus of the EuroVR conference series is to present, each year, novel Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) technologies, including software systems, display technologies, interaction devices, and applications, to foster engagement between industry, academia and the public sector, to promote the development of VR & AR technologies in new, emerging and existing fields.

EuroVR annual event creates a unique opportunity for international key players to network, discuss, and share the latest innovations around commercial and research applications.

This series was initiated in 2004 by the INTUITION Network Excellence in Virtual and Augmented Reality, supported by the European Commission until 2008, and incorporated within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013.

Next edition

EuroVR 2019 Conference, 16th edition – Tallinn (Estonia)

EuroVR annual event will take place from the 23rd to 25th October in TalTech Mektory Business and Innovation Centre (Tallinn, Estonia), a hub which connects research, leading businesses & innovative thinkers.

The conference is focussed on three main topics:

  1. Technologies related to Virtual, Augmented, and Mixed Reality (VR/AR/MR), collaborative and distributed environments, mobile devices, 3D rendering issues, real-time modeling and simulation, multimodal interaction, use cases.
  2. Human factors issues: user studies and evaluation, presence and cognition, 3D user interfaces and interaction metaphors, self-representation and embodiment, virtual humans, sickness and side effects, realism, validity and fidelity, cost-effectiveness and efficiency.
  3. Applications of VR/AR/MR in industry, aerospace and transport, construction and architecture, manufacturing and engineering, medical and rehabilitation, process and product design, training and education, serious gaming and edutainment.

Visit the official website for further informationhttps://eurovr2019.eu/

Previous editions

EuroVR 2018 – London (UK)

EuroVR 2017 – Laval (France)

EuroVR 2016 – Athens (Greece)

EuroVR 2015 – Lecco (Italy)

EuroVR 2014 – Bremen (Germany)

EuroVR 2013 – Paris (France) 

EuroVR 2012 – Madrid (Spain)

EuroVR 2011 – Nottingham (UK)

EuroVR 2010 – Paris (France)

EuroVR 2009 – Lyon (France)