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Meeting the network: Laval Virtual

We are glad to introduce one of the corporate members of our international network: Laval virtual.
Laval Virtual joined EuroVR Association in 2014, and in the 20 years of its existence, this organization has established itself as a major facilitator for institutions active in the VR/AR and immersive techniques sector. It gathers and leads a community of professionals through the organization of events and conference programmes in Europe and Asia and provides various information services.

From 20th to 24th March 2019, virtual and augmented reality professionals from around the world will gather in Laval, France, for the 21st Laval Virtual show.
The 10,000 professional visitors expected, experts, savvy or keen to learn about immersive technologies, will be able to learn, interact and discover the numerous surprises that this leading international show has in store.

Last year at Laval Virtual 2018, the show welcomed over 320 exhibitors spanning 9,000 m2, involving over 150 speakers and attracting more than 18,500 visitors over 5 days.

 

Do not miss the next show, from 20th to 24th March 2019. You can benefit from a special discount with Euro VR:

  • Discovery Pass
    use the code EUROVR-DP-LV19 – €45 instead of €150
  • Full Pass
    use the code EUROVR-FP-LV19 – €290 instead of €490

Visit the official website for further information https://www.laval-virtual.com/attendees/

Laval Virtual 2019 : SAVE THE DATE !

🗓 #LavalVirtual 2019 : SAVE THE DATE !The biggest exhibition on #VirtualReality & #AugmentedReality➖ More than 330 exhibitors – 9,000 sqm(m²) – 18,400 attendees ➖Stay tuned ➡ https://buff.ly/2tixfmP#DareTheFuture#Exhibition #AR #VR #Event

Δημοσιεύτηκε από Laval Virtual στις Δευτέρα, 18 Ιουνίου 2018

MEETING THE NETWORK

Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members.
If you are a member and you want to participate in this initiative, please write an email to communication@eurovr-association.org.

Meeting the network: Haption

We want to inaugurate the new category “Meeting the network” with one of the founding member of EuroVR Association: Haption.

Haption is a company which designs, manufactures and sells hardware and software solutions based on force-feedback. Founded in 2001, the company partners with the most advanced leaders to provide professional level force-feedback solutions for medical, robotic, nuclear and industrial applications. Haption has a lot of interest in Virtual Reality where their haptic device brings the sense of contact inside Virtual Environments, a thing no other technology can claim to bring.

Courtesy of CRRC, China

Jerome Perret, the CEO, plays a key role in the Association because he is EuroVR Vice President for  EU issues and Collaboration. Jerome is an entrepreneur with a strong technical background in robotics and computer engineering and his major interest is manual interaction with virtual environments, especially with force-feedback.

 

MEETING THE NETWORK

Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members.
If you are a member and you want to participate in this initiative, please write an email to communication@eurovr-association.org.

From VR to XR Expo 2019 – 3,4 July 2019

It is time again: on 3-4. July 2019, the XR Expo takes place in Stuttgart (Germany).  The focus of the event is on professional applications in industry, architecture, trading, medicine and crafting in virtual, augmented and mixed reality.

For the 2019 edition, VR expo has changed its name in XR Expo to put the focus on mixed reality technologies. XR Expo aims to be the community and meeting point for industry users, technology providers, content service providers, and researchers:

” There are now a number of fairs dealing with VR and ar, but does not offer this quality and abundance of solutions that can be used practically in companies.”
Christoph Runde, VDC CEO and XR Expo Co-Organizer

For more information visit: www.xr-expo.com
For questions and interest to be part of the XR Expo, please contact the XR Expo Team: info@xr-expo.com

VR4REHAB Belgian Hackathon: Bruges 25-27 October 2018

The project VR4REHAB is getting to the last Hackathon, which will take place in Bruges on 25, 26 and 27 October 2018.

The event, co-organized by EuroVR and Sint Maartenskliniek, consists in a 2-days workshop which gathers together entrepreneurs, patients, rehabilitation personnel as well as technical specialists to find out new ideas concerning rehabilitation with VR.

The project VR4REHAB

Virtual Reality (VR) is growing rapidly especially in the fields of health-care and rehabilitation. While this technology makes therapy more fun, challenging and measurable, the state of VR is still in its infancy.

The three-year project VR4REHAB will change rehabilitative care dramatically. It aims to develop new VR-applications that promote better function and outcomes for patients with disabilities.

What are we looking for?

Together, we are working to find solution for 5 themes in rehabilitation:

  • Pain management
  • Engagement and immersion to promote treatment adherence
  • Behavioural therapy after Traumatic Brain Injury
  • Lower limbs and mobility
  • Training of upper limb movements

Who are we looking for?

We are looking for people with different personal and professional backgrounds:

  • Patients
  • Healthcare professionals in rehabilitation medicine
  • Designers
  • Developers
  • Entrepreneurs

Programme and locations

Date Hours Location Content
Thursday 25/10 6 pm – 9 pm KU Leuven – Campus Bruges Introductory presentations, situating context and challenges
Friday 26/10 9 am – 9 pm Howest – Sportinnovatie Campus Brugge Hackaton
Saturday 27/10 9-12h Howest – Sportinnovatie Campus Brugge Pitch training – Judging

Registration and contact information

Registration is free, just send a mail to VR4REHAB@maartenskliniek.nl.

http://www.nweurope.eu/VR4REHAB

Visit the dedicated website for further information.

Call for participation

EuroVR has now the opportunity to bring its expertise and enrich the agenda of the Belgian hackathon with its resources. The Members of the Association are invited to take part in the event and to contribute to the hackathon as:

  • Speakers;
  • Coaches and tutor who will support the participants’ work;
  • Providing demos, presentation and industry showcase.

Please send an email to communication@eurovr-association.org specifying how would you like to contribute to the event and your availability.

 

Call for participation-VR4REHAB Belgian Hackathon

EuroVR provides the opportunity to contribute to the VR4REHAB Belgian Hackathon, which will take place in Bruges on 25, 26 and 27 October 2018.

The event, co-organized by EuroVR and Sint Maartenskliniek for the project VR4REHAB, consists in a 2-days workshop which gathers together entrepreneurs, patients, rehabilitation personnel as well as technical specialists to find out new ideas concerning rehabilitation with VR.

The project VR4REHAB

VR4REHAB is a three-year project financed by the InterReg NWE Programme that includes seven European partners, like Sint Maartenskliniek, European Association of Virtual Reality and Augmented Reality, St. Mauritius Therapieklinik, Teesside University, Royal Free London NHS Trust, Université de Lille 1 – Sciences et Technologies and Games for Health Europe, which are working together to realize the innovation potential that emerges from the intersection of VR-technologies and the demand from rehabilitation clinics’ specialists.

Call for participation

EuroVR has now the opportunity to bring its expertise and enrich the agenda of the Belgian hackathon with its resources. The Members of the Association are invited to take part in the event and to contribute to the hackathon as:

  • Speakers;
  • Coaches and tutor who will support the participants’ work;
  • Providing demos, presentation and industry showcase.

Please send an email to communication@eurovr-association.org specifying how would you like to contribute to the event and your availability.

Program and contact information

Date Hours Location Content
Thursday 25/10 6 pm – 9 pm KU Leuven – Campus Bruges Introductory presentations, situating context and challenges
Friday 26/10 9 am – 9 pm Howest – Sportinnovatie Campus Brugge Hackaton
Saturday 27/10 9-12h Howest – Sportinnovatie Campus Brugge Pitch training – Judging

Visit the dedicated website for further information (English version coming soon):

http://www.nweurope.eu/VR4REHAB

http://www.fabriekenvoordetoekomst.be/mailings/Zorgeconomie/201810_Hackaton.html

VR in industry-Congress Fair in Aachen-4th July

4th July 2018: after the first successful workshop in 2017, RWTH Aachen University is pleased to announce the second “VR in Industry – Congress Fair in Aachen”.

The event will be hosted by TEMA-Technology and Marketing in the city of Aachen, Germany, and it represents a chanche to find out the possibilities offered by virtual- and augmented reality, not only for new product development opportunities and new distribution channels, but also completely new ways of training customers and employees.

The program of the conference is wide: Prof. Latoschik, one of the most renowned VR scientists in Germany, will hold a Keynote Talk concerning the theme “From (A)vatars zu (Z)ero Latency”.

Beyond this lecture the event includes also many exciting initiative, like “VR in Science and Industry – Network NRW e.V.“ which will be presented closely to the workshop.

For further information and registration please visit the website https://vr-in-industry.de/en/

The European Virtual Reality Tour has started!

The European Virtual Reality Tour has started!

EuroVR Association is co-funding an important initiative: the VR Tour. Organized by Laval Virtual, the tour is scheduled to visit the various actors operating in the fields of Virtual and Augmented Reality in all Europe.

The aim of this initiative is to build and enhance the relations among the actors and to consolidate the EuroVR network. The result of the Tour will lead to a map of the various actors operating in VR, AR, 3D and other related fields and areas of expertise.

It is therefore very important that EuroVR Members proactively support the VR Tour in each of its stops with some local resources. Members who want to contribute on specific stops can contact Laval Virtual organizers:

You can follow periodical updates of the VR Tour following EuroVR’s social media channels (Facebook, Twitter and LinkedIn) and support the spreading of social materials using the hashtag #EuropeVRt.

Map of the VR Tour Europe

VR Tour

The tour is scheduled to visit:

  • October 26, 27: Amsterdam (Netherlands) – VR Days.
  • October 30, 31 : Brussels (Belgium)
  • November 2nd : Charleroi (Belgium)
  • November 3rd : Liège (Belgium)
  • November 6th : Aachen (Germany)
  • November 7th : Cologne (Germany)
  • November 8th : Düsseldorf (Germany)
  • November 9th : Bremen (Germany)
  • November 10th : Hamburg (Germany)

After the third week, the program may be subjected to slight changes (so stay tuned for further updates).

  • Week of November 13 to 17 : Denmark (Copenhagen, Aarhus, Aalborg), Sweden (Malmö, Gothenburg), Norway (Oslo).
  • Week of November 20 to 24 : Norway (Oslo, Bergen), Sweden (Vasteras, Stockholm) and Finland (Turku, Tampere, Helsinki).
  • Week of November 27 to December 1 : Estonia (Tartu,Tallinn), Latvia (Valmiera, Riga), Lithuania (Vilnius, Kaunas).
  • Week of December 4 to 8 : Poland (Warsaw, Poznan, Krakow), Germany (Berlin, Dresden).
  • Week of December 11 to 15 : Czech Republic (Prague), Austria (Vienna), Slovakia (Bratislava, Kosice).
  • Week of December 18 to 21 : Hungary (Budapest), Slovenia (Ljubljana, Koper), Italy (Trieste).

Visit EuroVR Social media Channel:

EuroVR President at AVRA Days Skolkovo

EuroVR President Marco Sacco has been invited to present the EuroVR Association during the Russian event “AVRA Days Skolkovo”.

Taking place on October 24th 2017 in Moscow, the conference AVRA DAYS Skolkovo will show the possibilities of AR / VR-technologies for solving business problems and integration into business processes and to have a talk about the efficiency of technology implementation.

Read more

IEEEVR 2018, Reutlingen, 18 – 22 Mar, 2018: Call for Papers

Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments. This year VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR.

TYPES OF CONTRIBUTIONS

IEEE VR 2018 features two categories of submissions: (i) VR Papers, and (ii) VR Notes. Both categories have their own program committees, submission processes, and review processes.

  • VR Papers: Submissions to this category should be 8–10 pages in length, and should contain substantial scientific contributions to the field of VR and 3D user interfaces, and when appropriate provide complete and substantial support for results and conclusions. All accepted VR Paper submissions will automatically be published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG) and will also include an oral presentation at IEEE VR.
  • VR Notes: Submissions to this category should be 4–8 pages in length, and would typically reflect a more narrow (yet still significant) scope of contribution than VR Papers. VR Notes are not expected to cover all aspects of a typical journal article, instead they may cover one or two specific areas in depth, or relatively early work. The submission deadline for VR Notes will be after the notification for VR Papers submissions. All accepted VR Notes submissions will also include an oral presentation at IEEE VR.

TOPICS OF INTEREST

IEEE VR 2018 seeks original, high-quality research, application and systems papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs). Topics of interest include, but are not limited to:

  • Tracking and sensing
  • Input devices for VR/AR/MR
  • Advanced display technology
  • Immersive projection technology
  • Haptics, audio, and other non-visual interfaces
  • Modeling and simulation
  • Computer graphics techniques for VR/AR/MR
  • Virtual humans and avatars
  • Multi-user and distributed VR/AR/MR
  • VR systems and toolkits
  • Locomotion and navigation in virtual environments
  • User studies and evaluation
  • Perception, presence, virtual embodiment, and cognition
  • Teleoperation and telepresence
  • Applications of VR/AR/MR
  • Ethical issues in VR/AR/MR
  • Interactive storytelling in 360° videos
  • 3D interaction for VR/AR/MR
  • 3DUI metaphors for VR/AR/MR
  • Mobile, Desktop or Hybrid 3DUIs
  • Non-fatiguing 3DUIs
  • Evaluation methods for 3DUIs
  • Empirical studies of 3DUIs
  • Applications of 3DUIs: Games, entertainment, CAD, education, etc.

SUBMISSION DEADLINES

Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located.

The submission deadlines will be strictly enforced. Requests for extensions will not be honoured

September 4, 2017: Paper abstracts due (REQUIRED)
September 11, 2017: Paper submissions due
November 8, 2017: Notification of results of first review cycle
December 8, 2017: Revised paper submission due for second review cycle
December 20, 2017: Final notification for second review cycle
January 8, 2018: Camera-ready material due

Paper abstracts and complete papers must be submitted electronically through the online submission system: http://new.precisionconference.com/vr

All papers should be formatted using the IEEE Computer Society format described at http://junctionpublishing.org/vgtc/Tasks/camera.html

For index terms, please use the descriptors from the ACM Computing Classification System, located at http://www.acm.org/class

For more information, please contact the Program Chairs (programchairs2018 [at] ieeevr.org):

  • Kiyoshi Kiyokawa, NAIST, JP
  • Frank Steinicke, University of Hamburg, GER
  • Bruce Thomas, University of South Australia, AUS
  • Greg Welch, University of Central Florida, USA

Call for AR/VR Large initiative

The EuroVR President’s Open Letter to all the VR & AR Stakeholders:


Dear “Interested Stakeholders”
,

The European Association for Virtual Reality and Augmented Reality (EuroVR) jointly with NEM (New European Media) platform is shaping a large initiative (Think Virtual) in order to support the future development of AR/VR and its application.

The process is as follow: Read more

Pages

EuroVR Conferences

 

The focus of the EuroVR conference series is to present, each year, novel Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) technologies, including software systems, display technologies, interaction devices, and applications, to foster engagement between industry, academia and the public sector, to promote the development of VR & AR technologies in new, emerging and existing fields.

EuroVR annual event creates a unique opportunity for international key players to network, discuss, and share the latest innovations around commercial and research applications.

This series was initiated in 2004 by the INTUITION Network Excellence in Virtual and Augmented Reality, supported by the European Commission until 2008, and incorporated within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013.

Next edition

EuroVR 2019 Conference (16th edition):

Previous editions

EuroVR 2018 – London (UK)

EuroVR 2017 – Laval (France)

EuroVR 2016 – Athens (Greece)

EuroVR 2015 – Lecco (Italy)

EuroVR 2014 – Bremen (Germany)

EuroVR 2013 – Paris (France) 

EuroVR 2012 – Madrid (Spain)

EuroVR 2011 – Nottingham (UK)

EuroVR 2010 – Paris (France)

EuroVR 2009 – Lyon (France)