Meeting the network: Haption

We want to inaugurate the new category “Meeting the network” with one of the founding member of EuroVR Association: Haption.

Haption is a company which designs, manufactures and sells hardware and software solutions based on force-feedback. Founded in 2001, the company partners with the most advanced leaders to provide professional level force-feedback solutions for medical, robotic, nuclear and industrial applications. Haption has a lot of interest in Virtual Reality where their haptic device brings the sense of contact inside Virtual Environments, a thing no other technology can claim to bring.

Courtesy of CRRC, China

Jerome Perret, the CEO, plays a key role in the Association because he is EuroVR Vice President for  EU issues and Collaboration. Jerome is an entrepreneur with a strong technical background in robotics and computer engineering and his major interest is manual interaction with virtual environments, especially with force-feedback.



Meeting the network is a new category to get to know the Association and its network. Once a month we will publish news about our members.
If you are a member and you want to participate in this initiative, please write an email to

From VR to XR Expo 2019 – 3,4 July 2019

It is time again: on 3-4. July 2019, the XR Expo takes place in Stuttgart (Germany).  The focus of the event is on professional applications in industry, architecture, trading, medicine and crafting in virtual, augmented and mixed reality.

For the 2019 edition, VR expo has changed its name in XR Expo to put the focus on mixed reality technologies. XR Expo aims to be the community and meeting point for industry users, technology providers, content service providers, and researchers:

” There are now a number of fairs dealing with VR and ar, but does not offer this quality and abundance of solutions that can be used practically in companies.”
Christoph Runde, VDC CEO and XR Expo Co-Organizer

For more information visit:
For questions and interest to be part of the XR Expo, please contact the XR Expo Team:

Postdoctoral Fellow in Immersive Technologies for Learning (NTNU)

The Norwegian University of science and technology (NTNU) is looking for a Postdoctoral Fellow in Immersive Technologies for Learning.

This is a temporary position for a period of 2 years, without teaching duties. Postdoctoral Fellow is a fixed-term position with the primary goal of qualifying for work in professional academic chair positions.

The postdoc position will be a part of the Innovative Immersive Technologies for Learning (IMTEL) research group, led by Professor Ekaterina Prasolova-Førland. IMTEL researches immersive technologies for learning in several contexts, ranging from university education to emergency and medical training and workplace training.

Qualification requirements

  • A Norwegian Ph.D. or a foreign Ph.D. approved as equivalent to a Norwegian Ph.D. (or equivalent competence), in a relevant field: educational technology, pedagogy, instructional design, learning with ICT, human-computer interaction or computer science. Ph.D. students in their final year are also encouraged to apply.
  • Documented experience in designing educational (media) content for technology-enhanced learning, especially for learning with VR/AR/MR
  • Documented experience in integrating digital tools and resources into higher education practice
  • Excellent academic writing and presentation skills
  • An excellent command of spoken and written English
  • Documented abilities to author scientific publications

Job description

  • Contributing to the development of a research-based methodology and a toolkit of procedures and recommendations for digital competence development of applying immersive technologies in higher education.
  • Conducting research on integrating immersive technologies in higher education, developing and evaluating application cases, in tight cooperation with university educators at NTNU and other institutions.
  • Contributing to research proposal writing (e.g., Horizon 2020 and the Norwegian Research Council)
  • Assisting project leader with coordinating research and educational activities at the IMTEL VR/AR lab

Application and further information

For more information about the position, please contact Professor Ekaterina Prasolova-Førland,, +47 99440861.
For more information about the appointment process, please contact HR-adviser Erik Lunde,, +47 73559139.

Please submit your application electronically via with your CV, diplomas, and certificates. Applicants invited for interview must include certified copies of transcripts and reference letters. Please refer to the application number SU-277 when applying.

Application deadline: 09.12.2018.

Visit the dedicated website for further information.

PhD in VR and Room Acoustics

IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université) are looking for new candidates for the 3-year PhD thesis “Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation”.

The PhD student will participate in the creation and evaluation of a training system application for visually impaired individuals.

Duration: 3 years

Closing date: 1 October 2018

Degree Level: Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing

Major(s): Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid


Job Summary


Doctoral thesis

Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation


Laboratories: IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université)

Doctoral schoolÉcole Doctorale Sciences Mécaniques, Acoustique, Électronique et Robotique (SMAER): ED 391

Discipline: Acoustics (Virtual Reality, Audio, Interaction, Aide Handicap)

Co-supervision: Brian KATZ (DR-CNRS, IJLRA) et Markus NOISTERNIG (CR, IRCAM)

Keywords: Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid

Research context: This thesis project is placed in the context of the ANR 2018-2021 project RASPUTIN (Room Acoustic Simulations for Perceptually Realistic Uses in Real-Time Immersive and Navigation Experiences). In the domains of sound synthesis and virtual reality (VR), much effort had been placed on the quality and realism of sound source renderings, from text-to-speech to musical instruments to engine noise for use in driving and flight simulators. The same degree of effort cannot be seen with regards to the spatial aspects of sound synthesis and virtual reality, particularly with respect to the acoustics of the surrounding environment. Room acoustic simulation algorithms have for decades been improving in their ability to predict acoustic measurement metrics like reverberation time from geometrical acoustic models, at a cost of higher and higher computational requirements. However, it is only recently that the perceptual quality of these simulations are being explored beyond their musical applications. In real-time systems, where sound source, listener, and room architecture can vary in unpredicted ways, investigation of the perceptual quality or realism has been hindered by necessary simplifications to algorithms. This project aims to improve real-time simulation quality towards perceptual realism.

The capability of a real-time acoustic simulation to provide meaningful information to a visually impaired user through a virtual reality exploration is the focus of the project. As a preparatory tool prior to visiting a public building or museum, the virtual exploration will improve user’s knowledge of the space and navigation confidence during their on-site visit, as compared to traditional methods such as tactile maps.

The thesis work entails participating in the creation and evaluation of a training system application for visually impaired individuals. Tasks involve the development of an experimental prototype in collaboration with project partners with a simplified user interface for the construction of virtual environments to explore. Working in conjunction with a selected user group panel who will remain engaged in the project for the duration, several test cases of interest will be identified for integration into the prototype and subsequent evaluations. The prototype will be developed by the thesis student in collaboration with Novelab (audio gaming) and IRCAM/STMS-CNRS (developers of the audio rendering engine). Design and evaluation will be carried out in collaboration with the Centre de Psychiatrie et Neurosciences and StreetLab/Institut de la Vision. The ability to communicate in French would be beneficial, but is not mandatory at the start of the project.

Evaluations will involve different experimental protocols in order to assess the accuracy of the mental representation of the learned environments. From the point of view of the metrics relation preservation, participants will have to carry out experimental spatial memory tests as well as onsite navigation tasks.

Candidate profile: We are looking for dynamic, creative, and motivated candidates with scientific curiosity, strong problem solving skills, the ability to work both independently and in a team environment, and the desire to push their knowledge limits and areas of confidence to new domains. The candidate should have a Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing. A strong interest in spatial audio, room acoustics, and working with the visually impaired is necessary.   It is not expected that a candidate will have already all the skills necessary for this multidisciplinary subject, so a willingness and ability to rapidly step into new domains, including spatial cognition and psychoacoustics will be appreciated.

Domaine: Réalité virtuelle, Audio, Interaction, Aide Handicap

Dates:  Preferred starting date from 1-Nov-2018 to 20-Dec-2019, and no later than March-2019.

Application: Interested candidates should send a CV, transcript of Master’s degree courses, a cover letter (limit 2 pages) detailing their motivations for pursuing a PhD in general and specifically the project described above, and contact information for 2 references that the selection committee can contact. Incomplete candidatures will not be processed.

Application deadline: Complete candidature files should be submitted to and before 1-Oct-2018.

VR in industry-Congress Fair in Aachen-4th July

4th July 2018: after the first successful workshop in 2017, RWTH Aachen University is pleased to announce the second “VR in Industry – Congress Fair in Aachen”.

The event will be hosted by TEMA-Technology and Marketing in the city of Aachen, Germany, and it represents a chanche to find out the possibilities offered by virtual- and augmented reality, not only for new product development opportunities and new distribution channels, but also completely new ways of training customers and employees.

The program of the conference is wide: Prof. Latoschik, one of the most renowned VR scientists in Germany, will hold a Keynote Talk concerning the theme “From (A)vatars zu (Z)ero Latency”.

Beyond this lecture the event includes also many exciting initiative, like “VR in Science and Industry – Network NRW e.V.“ which will be presented closely to the workshop.

For further information and registration please visit the website

EuroVR 2018 London 22th-23th October

The EuroVR association is pleased to announce the 15th annual EuroVR2018 conference, which will take place at the Savoy Place, London, UK, from 22th to 23th October.

The convention aims to create networks and to stimulate discussions of new results and applications related to the field of Virtual Reality (VR) up-to Mixed Reality (MR) technologies, bringing together people from industry, commerce, research and all those interested in virtual reality.


Call for papers

EuroVR2018 Conference also provide authors the opportunity to contribute with their works: Scientific/Technical papers accepted by the International Program Committee (IPC) will be published in a special issue of the Lecture Notes in Computer Science (LNCS) series edited by Springer. In addition, some of the best papers will be selected by a special committee to be invited to submit an extended version to the open access journal Frontiers in Virtual Environments.

Submission Deadlines (Click here for further information)

For Scientific/Technical papers (long & short), all submissions have to be uploaded on the Online Conference Service (OCS) of Springer; find here the related Submission Guidelines:

  • Submission : July 4, 2018 23:59 CEST – ultimate extended deadline
  • Notification : July 20, 2018
  • Camera ready : July 27, 2018

For Industrial abstracts, Poster & Demo (long abstract), all submissions have to be uploaded on the EasyChair ; find here the related Submission Guidelines:

  • Submission : Aug 3, 2018
  • Notification : Aug 31, 2018
  • Camera ready : Sep 7, 2018

Early bird registration: September 7, 2018

Conference days: October 22-23, 2018


Visit EuroVR2018 official website