iLRN 2020: 6th International Conference of the Immersive Learning Research Network

CALL FOR PAPERS AND PROPOSALS

Join the next International Conference of the Immersive Learning Research Network on June 21–25, 2020, San Luis Obispo, California, USA. For the 6th edition, it will be technically co-sponsored by the IEEE Education Society, with proceedings to be submitted for inclusion in IEEE Xplore®

Full CFP available at: http://bit.ly/2ki4gzb (PDF), http://bit.ly/2lUcpdG (HTML)

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EuroVR 2019: August 9 – deadline application track

After closing of EuroVR 2019 – Scientific track, it is time to get focused on the Application track. This section welcomes contributions like use cases, prototypes, demo, and exhibition of projects about virtual reality, augmented reality and mixed reality.

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Two Phd opportunities:”Experimental Virtual Archeological-Acoustics”

Don’t miss these opportunities for two Ph.D. (2019-2022) about “Experimental Virtual Archeological-Acoustics” in the context of the collaborative project EVAA, comprising the Institut Jean Le Rond ∂’AlembertIReMus, and the CRC – Equipe Conservation et recherche.

Influence of performance spaces on Historically Informed Performance

Deadline: Candidatures will be processed starting 3-July-2019 and evaluated as received until the position is filled.

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EuroVR 2019 Scientific Track: ten days left to submit your work

Only ten days left to submit your scientific contribution to EuroVR 2019 International conference. The first date to take note is June 28, 2019: the Scientific Full paper submissions deadline.

THE CONFERENCE

The 16th EuroVR International Conference—EuroVR 2019—that will take place in Tallinn, Estonia on 23-25 October 2019, following Bremen (2014), Lecco (2015), Athens (2016), Laval (2017), and London (2018). This conference series began as part of the INTUITION Network of Excellence in Virtual and Augmented Reality supported by the European Commission from 2004 to 2008 and continued as the Joint Virtual Reality Conferences (JVRC) of EuroVR, EGVE and ICAT from 2009 to 2013. This 2019 conference is being organized by Estonian members of the European Association for Virtual Reality and Augmented Reality (EuroVR), namely the TalTech Mektory team at Tallinn University of Technology.

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EuroVR 2019 Confernece: deadlines extended

New deadlines for EuroVR 2019 International Conference –  Scientific Contributions.

The conference, which will take place at the TalTech Mektory Building (Tallinn, Estonia) on October 23-25, 2019, gives a new opportunity to all the researchers interested in submitting their work to the convention. In fact, after a number of requests, the GC chairs, and IPC chairs decided to extend the deadlines for Sl at EuroVR 2019 as follow:

  • Scientific Full paper submissions: June 28, 2019, 23:59 CEST
  • Scientific Poster paper submissions: July 3, 2019, 23:59 CEST
  • Notification to authors for all Scientific contributions: July 19, 2019
  • Camera-ready for accepted Scientific contributions: July 29, 2019, 23:59 CEST

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EuroVR 2019 Conference: 1st Call for Contributions

The 16th EuroVR International Conference  (23-25 October 2019 in Tallinn, Estonia), opens the 1st call for contributions. From this year on, all contributions are organized in two main tracks, each one divided into several categories as follows.

1) Scientific track submissions can be:

  • Long (14-20 pages) or short (8-10 pages) scientific papers: original, unpublished papers documenting new research contributions, practice and experience, or novel applications in VR or AV/AR/MR.
  • Scientific poster papers (4-6 pages): work in progress or other scientific contributions that do not fit one of the categories of this call, such as ideas for unimplemented and/or unusual systems.

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EuroVR 2019 Conference: the official website is online

EuroVR and TalTech – Tallinn University of Technology are glad to announce the official website of EuroVR 2019 conference:  https://eurovr2019.eu/

In 2019, EuroVR annual event will take place from the 23rd to 25th October in TalTech Mektory Business and Innovation Centre (Tallinn, Estonia), a hub which connects research, leading businesses & innovative thinkers.

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Journal “Frontiers in Robotics and AI”: call for contributions

Are you interested in contributing to an open-access article collection on: “Emergent Technologies for Cultural Heritage and Tourism Innovation”? Don’t miss this chance.
Emergent Technologies for Cultural Heritage and Tourism Innovation-final.jpg
In collaboration with the journal Frontiers in Robotics and AI, the EuroVR Members Jolanda Tromp (PhD – SocialVR; Institute of Research and Development, Duy Tan University Da Nang, Vietnam) & Matthieu Poyade (Glasgow School of Art Glasgow, United Kingdom) are bringing together a selected group of international experts to contribute to an open-access article collection on: “Emergent Technologies for Cultural Heritage and Tourism Innovation”.

Submission

Will you be interested in submitting a manuscript?
The deadline for manuscripts’ submission is June, 3rd. As manuscripts are peer-reviewed and published on a rolling basis, you are welcome to submit your paper any time sooner. Accepted manuscripts may incur into Article Processing Fees ranging from 450 to 1,035 USD, depending on article type.
For any questions or concerns regarding submission:

AIDAA: Symposium “Human Centred Design for passenger’s enhanced comfort in Aircraft cabin”

On 9-12 September in Rome, it will take place the symposium on “Human Centred Design for passenger’s enhanced comfort and wellbeing in Aircraft cabin” during the XXV International Congress of the AIDAA (Italian Association of Aeronautics and Astronautics).

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Workshop on Semantic 3D Content (Eurographics-EuroVR)

EuroVR will contribute to the conference Eurographics (Genova, 6-10 May 2019) with a workshop on Semantic 3D content (6 May 2019).

The workshop attempts to foster and support the increasing development, use, and utility of semantic 3D technologies for researchers, application developers, domain experts as well as for end users. This includes semantic creation of interactive 3D content, robust and versatile semantic 3D content representation and delivery standards as well as semantic presentation and interaction techniques enabling development of user-friendly 3D/VR/AR applications.

The goal of the workshop is to share innovative and creative ideas that enable development of semantic 3D applications for a wide range of 3D environments, including the web, mobile as well as virtual and augmented reality (VR & AR) setups.

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