Call for participation-VR4REHAB Belgian Hackathon

EuroVR provides the opportunity to contribute to the VR4REHAB Belgian Hackathon, which will take place in Bruges on 25, 26 and 27 October 2018.

The event, co-organized by EuroVR and Sint Maartenskliniek for the project VR4REHAB, consists in a 2-days workshop which gathers together entrepreneurs, patients, rehabilitation personnel as well as technical specialists to find out new ideas concerning rehabilitation with VR.

The project VR4REHAB

VR4REHAB is a three-year project financed by the InterReg NWE Programme that includes seven European partners, like Sint Maartenskliniek, European Association of Virtual Reality and Augmented Reality, St. Mauritius Therapieklinik, Teesside University, Royal Free London NHS Trust, Université de Lille 1 – Sciences et Technologies and Games for Health Europe, which are working together to realize the innovation potential that emerges from the intersection of VR-technologies and the demand from rehabilitation clinics’ specialists.

Call for participation

EuroVR has now the opportunity to bring its expertise and enrich the agenda of the Belgian hackathon with its resources. The Members of the Association are invited to take part in the event and to contribute to the hackathon as:

  • Speakers;
  • Coaches and tutor who will support the participants’ work;
  • Providing demos, presentation and industry showcase.

Please send an email to communication@eurovr-association.org specifying how would you like to contribute to the event and your availability.

Program and contact information

Date Hours Location Content
Thursday 25/10 6 pm – 9 pm KU Leuven – Campus Bruges Introductory presentations, situating context and challenges
Friday 26/10 9 am – 9 pm Howest – Sportinnovatie Campus Brugge Hackaton
Saturday 27/10 9-12h Howest – Sportinnovatie Campus Brugge Pitch training – Judging

Visit the dedicated website for further information (English version coming soon):

http://www.nweurope.eu/VR4REHAB

http://www.fabriekenvoordetoekomst.be/mailings/Zorgeconomie/201810_Hackaton.html

EuroVR2018: new early bird registration deadline, 14 september

A new deadline for the early bird registration has been defined: September 14th, 2018.

The conference EuroVR2018 provides one more week to take advantage of special fees. Early bird rates include: full attendance at the conference, lunch and refreshments during the conference, memory stick of conference proceedings.

You can register to the conference here.

Registration

Early Bird Standard
Non Member £350 £450
Member £250 £350
Student £200 £250
Speaker Non Member £275 £350
Speaker Member £225 £275
Conference Dinner £65 £65

 

The EuroVR 2018 conference will take place at the Savoy Place, London, United Kingdom from the 22th to 23th October 2018. It creates a unique opportunity for participants to network, discuss, and share the latest innovations around commercial and research applications. The focus of EuroVR 2018 is to present novel Virtual Reality (VR) up-to Mixed Reality (MR) technologies, including software systems, display technology, interaction devices, and applications.

 

Visit the conference website for more information http://www.eurovr2018.org/Pages/Registration

 

Mimos: multiphysics simulation conferences – Rome 13-14 November

The events MIMOS Open Simulation Day and SimPhy – Convegno MIMOS su Simulazione Multifisica are organized by MIMOS, the Italian Movement for Modelling and Simulation, and they will take place at Casa dell’Aviatore, Rome (Italy) on November 13th and 14th, 2018.

MIMOS annually organizes its Scientific and Technical Conference on the applications of modeling, simulation and virtual reality in many areas of interest. Each edition intends to offer an overview on Virtual Reality and Simulation in Italy presenting the latest innovations in this field.

SimPhy – Convegno MIMOS su Simulazione Multifisica will take place on November 13th, 2018. The conference aims to delve into how the numeric simulation supports the creation of a complex system.

MIMOS Open Simulation Day will be held on November 14th, 2018, and it represents a great platform for companies, universities and professionals to develop new synergies. A B2B event which will provide the opportunity for participants to discuss and share their results.

Submission

Mimos provides participants the possibility to contribute to the conferences with their works.

The abstracts of the proposals have to be sent to eventi@mimos.it :

  • Submission: September 1st, 2018
  • Notification: September 15th, 2018

Registration

Participation is free of charge. Online registration for the conferences will be available from October 1st to October 31st, 2018.

Further information

Please visit the official website for further information http://www.mimos.it

Eurographics 2019: open call for workshop

Eurographics 2019, the 40th Annual Conference of the European Association for Computer Graphics, invites proposals for co-located workshops with the conference.

Eurographics 2019 is an event organized by IMATI CNR, and it will take place from May 6-10 in Genoa (Italy). The conference aims to provide a unique platform for the computer graphics community to showcase latest techniques and educational work, and to explore new trends and ideas.

The workshops will provide researchers inputs and forums for new discussion related to the traditional and emerging challenges in Computer Graphics, and they will be supported by the Eurographics 2019 Workshop Chairs. 

 

Submission for EG2019 Workshops

The Workshop proposal should not exceed 4 pages in EG Style (including CFP) and should include the following details:

  • Title & Abstract
  • Relevance and significance of this workshop to the main conference
  • A short history of the workshop, if not being offered for the first time
  • Length: Full day or half day
  • Short bio of the workshop organizers
  • Estimated paper submissions and paper acceptance rate
  • Expected number of participants

 

Deadlines

  • Proposal Submission Deadline: October 15, 2018
  • Notification of Acceptance: October 22, 2018
  • Submissions emails: chairs-eg2019ws@eg.org

Accepted workshops will take place on May 5-6, 2019 in Genova, Italy.

 

Further information

Please visit the official website of the conference, or click here for up-to-date information about this call.

PhD in VR and Room Acoustics

IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université) are looking for new candidates for the 3-year PhD thesis “Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation”.

The PhD student will participate in the creation and evaluation of a training system application for visually impaired individuals.

Duration: 3 years

Closing date: 1 October 2018

Degree Level: Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing

Major(s): Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid

 

Job Summary

 

Doctoral thesis

Navigation aid for the visually impaired: Virtual Reality acoustic simulations for interior navigation preparation

 

Laboratories: IJLRA (Institut Jean le Rond d’Alembert, UMR 7190 CNRS – Sorbonne Université) and IRCAM (Institut de Recherche et Coordination Acoustique/Musique, UMR 9912 STMS IRCAM – CNRS – Sorbonne Université)

Doctoral schoolÉcole Doctorale Sciences Mécaniques, Acoustique, Électronique et Robotique (SMAER): ED 391

Discipline: Acoustics (Virtual Reality, Audio, Interaction, Aide Handicap)

Co-supervision: Brian KATZ (DR-CNRS, IJLRA) et Markus NOISTERNIG (CR, IRCAM)

Keywords: Virtual reality, 3D audio, spatial sound, spatial cognition, room acoustics, visual impairments, navigation aid

Research context: This thesis project is placed in the context of the ANR 2018-2021 project RASPUTIN (Room Acoustic Simulations for Perceptually Realistic Uses in Real-Time Immersive and Navigation Experiences). In the domains of sound synthesis and virtual reality (VR), much effort had been placed on the quality and realism of sound source renderings, from text-to-speech to musical instruments to engine noise for use in driving and flight simulators. The same degree of effort cannot be seen with regards to the spatial aspects of sound synthesis and virtual reality, particularly with respect to the acoustics of the surrounding environment. Room acoustic simulation algorithms have for decades been improving in their ability to predict acoustic measurement metrics like reverberation time from geometrical acoustic models, at a cost of higher and higher computational requirements. However, it is only recently that the perceptual quality of these simulations are being explored beyond their musical applications. In real-time systems, where sound source, listener, and room architecture can vary in unpredicted ways, investigation of the perceptual quality or realism has been hindered by necessary simplifications to algorithms. This project aims to improve real-time simulation quality towards perceptual realism.

The capability of a real-time acoustic simulation to provide meaningful information to a visually impaired user through a virtual reality exploration is the focus of the project. As a preparatory tool prior to visiting a public building or museum, the virtual exploration will improve user’s knowledge of the space and navigation confidence during their on-site visit, as compared to traditional methods such as tactile maps.

The thesis work entails participating in the creation and evaluation of a training system application for visually impaired individuals. Tasks involve the development of an experimental prototype in collaboration with project partners with a simplified user interface for the construction of virtual environments to explore. Working in conjunction with a selected user group panel who will remain engaged in the project for the duration, several test cases of interest will be identified for integration into the prototype and subsequent evaluations. The prototype will be developed by the thesis student in collaboration with Novelab (audio gaming) and IRCAM/STMS-CNRS (developers of the audio rendering engine). Design and evaluation will be carried out in collaboration with the Centre de Psychiatrie et Neurosciences and StreetLab/Institut de la Vision. The ability to communicate in French would be beneficial, but is not mandatory at the start of the project.

Evaluations will involve different experimental protocols in order to assess the accuracy of the mental representation of the learned environments. From the point of view of the metrics relation preservation, participants will have to carry out experimental spatial memory tests as well as onsite navigation tasks.

Candidate profile: We are looking for dynamic, creative, and motivated candidates with scientific curiosity, strong problem solving skills, the ability to work both independently and in a team environment, and the desire to push their knowledge limits and areas of confidence to new domains. The candidate should have a Master in Computer Science, Acoustics, Architectural Acoustics, Multimodal Interfaces, or Audio Signal Processing. A strong interest in spatial audio, room acoustics, and working with the visually impaired is necessary.   It is not expected that a candidate will have already all the skills necessary for this multidisciplinary subject, so a willingness and ability to rapidly step into new domains, including spatial cognition and psychoacoustics will be appreciated.

Domaine: Réalité virtuelle, Audio, Interaction, Aide Handicap

Dates:  Preferred starting date from 1-Nov-2018 to 20-Dec-2019, and no later than March-2019.

Application: Interested candidates should send a CV, transcript of Master’s degree courses, a cover letter (limit 2 pages) detailing their motivations for pursuing a PhD in general and specifically the project described above, and contact information for 2 references that the selection committee can contact. Incomplete candidatures will not be processed.

Application deadline: Complete candidature files should be submitted to brian.katz@sorbonne-universite.fr and markus.noisternig@ircam.fr before 1-Oct-2018.

EuroVR 2018 conference: Early bird registration – 7 September

Last weeks to register for the EuroVR 2018 Conference in London benefiting from special fees. Early bird rates are offered until 7 September 2018 and they include: full attendance at the conference, lunch and refreshments during the conference, memory stick of conference proceedings.

You can register to the conference here.

Registration

Early Bird Standard
Non Member £350 £450
Member £250 £350
Student £200 £250
Speaker Non Member £275 £350
Speaker Member £225 £275
Conference Dinner £65 £65

 

The EuroVR 2018 conference will take place at the Savoy Place, London, United Kingdom from the 22th to 23th October 2018. It creates a unique opportunity for participants to network, discuss, and share the latest innovations around commercial and research applications. The focus of EuroVR 2018 is to present novel Virtual Reality (VR) up-to Mixed Reality (MR) technologies, including software systems, display technology, interaction devices, and applications.

Visit the conference website for more information http://www.eurovr2018.org/Pages/Registration

Augmented Reality Summer School – September 2-8, 2018

The Augmented Reality Summer School is an event organized by SALENTO AVR 2018 and it takes place in Torre dell’Orso (Lecce) from September 2 to 8. A whole week dedicated to discussion and talks on Mixed Reality (MR) and Augmented Reality (AR) technologies, and their combination with new mobile human-machine interfaces.

The Augmented Reality Summer School is open to Ph.D. and Master students, post-doctoral researchers and academic or industrial researchers. PhD students will receive credits (CFU) and they are encouraged to submit their research-in-progress presentation during the summer school. Researchers of university and industry who want to present the results of their projects or give a lecture on a specific topic concerning the augmented reality technology are welcome.

The Lectures provided by the Augmented Reality Summer School will span topics from Mixed Reality (MR) and Augmented Reality (AR) applications to different fields, such as medicine, cultural heritage and arts, education, games and serious games.

EuroVR is pleased to be involved in the Scientific Committee of the Augmented Reality Summer School and, moreover, EuroVR President Marco Sacco will give the lecture Augmented & Virtual Reality enabler for the “Factory 4.0” (Lecture 3) on Wednesday, September 5th. Check out the program, click here.

 

Important Dates

– registration deadline and fee payment: August 15, 2018

– AR Summer School: September 2 – 8, 2018

 

Further information

For further information about the Augmented Reality Summer School and its program, visit the dedicated website http://www.salentoavr.it/ar-summer-school-2018/

Roma Web Fest (RWF) 2018 – Partnership with EuroVR

EuroVR is glad to announce a partnership with Roma Web Fest (RWF) 2018 edition.

Roma Web Fest is the first official Italian Festival of the web series, and it takes place in Rome from 28 to 30 November at Casa del Cinema (Largo Marcello Mastroianni, 1, Rome).

The festival wants to promote a new model of interaction between the traditional film and the latest kind of productions, and its goal is to become a permanent multimedia showcase for the newest talents and the independent productions. This research for the newest approaches in the field of technology is reflected by the introduction, for the 6th edition of the festival, of a dedicated section for augmented and virtual reality products. In this way it is possible to participate in the competition with new audiovisual formats that are changing the way of telling and learning stories.

Call for applications

It is possible to participate in the Roma web fest competition 2018: you just have to register here and submit your video.

Main deadlines:

  • Opening submissions: May 13, 2018
  • Closing submissions: September 30, 2018
  • Official selection list: October 15, 2018
  • Awards Ceremony: November 30, 2018

For further information, please visit the dedicated website.

Laval Virtual ReVolution: calls for competitions “VR5.0”

It is now possible to take part in Laval Virtual ReVolution “VR5.0”, the competition which aims to bring together the most innovative projects in the field of virtual reality.

This initiative is part of Laval virtual (20-24 March 2019), the largest exhibition of innovations and new technologies, with 323 exhibitors and 18.400 visitors for 5 days. An international event that has brought together, in 21 years, professionals, students, researchers, entrepreneurs, journalist and users belonging to the VR field.

The name of the competition is Laval Virtual ReVolution “VR5.0” because the projects involved represent the early beginnings of future Virtual Reality technologies which could become a part of our future daily life. A jury of professionals and scientists will reward the best project with a special price: they will receive a booth in the Laval Virtual exhibition.

Deadline: 21st December 2018. The results will be announced between the 7th and the 14th January 2019.

For further information about this competition https://spark.adobe.com/page/jGFtDqvAqqZAc/

Find out all the Laval Virtual competitions https://spark.adobe.com/page/C6ute0FCCMF4Z/

 

VR in Engineering Education: Research Assistant/Associate – Imperial College London

Imperial College London (South Kensington Campus), Department of Chemical Engineering, offers a job opportunity as “Research Assistant/Associate in Using VR in Engineering Education”.

Duration: 12 months

Closing date: 12 August 2018

Degree Level: Ph.D (UG or MSc degree in areas such as Computer Science and Engineering, will also be considered)

Major(s): Computer Science, Engineering.

Job summary

The main role of the post holder is to help develop an interactive, multimodal environment for the exploration of transient, three-dimensional phenomena in mechanics-based modules, e.g. fluid dynamics, generated via in-house computational fluid dynamics software. Through this approach, students will develop a ‘feel’ and an intuition for the physical mechanisms underlying the flow phenomena, and the crucial assumptions and approximations which can be made in tackling complex flows, such as the ones typical of a wide range of settings.

Qualifications

  • PhD, or equivalent, in an area pertinent to the subject (i.e. Computer Science, Engineering, etc.). Individuals without a PhD, but with a UG or MSc degree in areas such as Computer Science and Engineering, will also be considered, but relevant and extensive experience in the field (e.g. industry experience) will need to be demonstrated.
  • experience with the development of VR applications, using signal-processing techniques, and interfacing software with hardware devices (e.g. haptic interface systems, VRPN).
  • excellent knowledge of programming in C, C++, Matlab (or Python), and of OpenGL (or similar).
  • Knowledge of fluid mechanics is desirable, as is experience with mobile programming (e.g. Swift, C#).

How to apply

Visit the official website and click the Apply now button at the top of the page.

Further information

For further information on this position, see the dedicated website.