Laval Virtual ReVolution: calls for competitions “VR5.0”

It is now possible to take part in Laval Virtual ReVolution “VR5.0”, the competition which aims to bring together the most innovative projects in the field of virtual reality.

This initiative is part of Laval virtual (20-24 March 2019), the largest exhibition of innovations and new technologies, with 323 exhibitors and 18.400 visitors for 5 days. An international event that has brought together, in 21 years, professionals, students, researchers, entrepreneurs, journalist and users belonging to the VR field.

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VR in Engineering Education: Research Assistant/Associate – Imperial College London

Imperial College London (South Kensington Campus), Department of Chemical Engineering, offers a job opportunity as “Research Assistant/Associate in Using VR in Engineering Education”.

Duration: 12 months

Closing date: 12 August 2018

Degree Level: Ph.D (UG or MSc degree in areas such as Computer Science and Engineering, will also be considered)

Major(s): Computer Science, Engineering.

Job summary

The main role of the post holder is to help develop an interactive, multimodal environment for the exploration of transient, three-dimensional phenomena in mechanics-based modules, e.g. fluid dynamics, generated via in-house computational fluid dynamics software. Through this approach, students will develop a ‘feel’ and an intuition for the physical mechanisms underlying the flow phenomena, and the crucial assumptions and approximations which can be made in tackling complex flows, such as the ones typical of a wide range of settings.

Qualifications

  • PhD, or equivalent, in an area pertinent to the subject (i.e. Computer Science, Engineering, etc.). Individuals without a PhD, but with a UG or MSc degree in areas such as Computer Science and Engineering, will also be considered, but relevant and extensive experience in the field (e.g. industry experience) will need to be demonstrated.
  • experience with the development of VR applications, using signal-processing techniques, and interfacing software with hardware devices (e.g. haptic interface systems, VRPN).
  • excellent knowledge of programming in C, C++, Matlab (or Python), and of OpenGL (or similar).
  • Knowledge of fluid mechanics is desirable, as is experience with mobile programming (e.g. Swift, C#).

How to apply

Visit the official website and click the Apply now button at the top of the page.

Further information

For further information on this position, see the dedicated website.

EuroVR 2018 – Call for Industrial Papers, Posters and Demos

EuroVR 2018 (London, Savoy Place, October 22nd -23rd) provide authors a new opportunity to contribute to the conference.

After the success of the call for Scientific/Technical papers, closed on July 4th , we are pleased to announce the 1st call for Industrial Papers, Posters and Demos, closing on August 3rd at midnight.

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